This is an Ingram Mac 10 that I did this summer for my portfolio. I aimed for an first-person quality (FPS) on the weapon so the triscount is 5172 tris without the silencer and 5752 with it. 2048 maps (diffuse, normal, specular). It was created with Autodesk Maya, Adobe Photoshop, Crazybump, xNormal and rendered in the Marmoset engine